

His first project is called Somerville, developed with former Ninja Theory animator Chris Olsen. Over the course of the four or so hours it will take you to complete it, you encounter elements that border on the supernatural, as well as an ending that is so out-of-left-field that we’re still not entirely sure what it means.įormer Playdead CEO Dino Patti recently left the company in order to pursue independent development elsewhere. Inside, meanwhile, uses many of the same basic gameplay principles, but it tells a much more sophisticated, political story - again, it does all of this without characters speaking a single word. As you encounter obstacles, dying or failing is just a way of learning how to conquer a challenge in your next attempt, but the game’s creepy black-and-white visuals and dark themes make it truly unsettling. Its storytelling is entirely environmental, with no dialogue and little in the way of exposition. Limbooriginally launched for Xbox 360 in 2010 before making its way to pretty much every system, including the Xbox One, PlayStation 4, PlayStation Vita, and PC.

The package will retail for $30 in the United States, which is about the same price you can expect to purchase the digital games separately.

In addition to the games, the package will also include an “art card” - presumably a lithograph of some sort - as well as a limited-edition poster. Publisher 505 Games will release the two games as the “ Inside/Limbo Double Pack” in September. If you haven’t had a chance to try out Limbo or its successor Inside, you will now be able to purchase them together as a physical set. INSIDE Trailer 2016Playdead has created some of the greatest puzzle-platforming games of all time, with the studio’s eerie worlds and emergent gameplay mechanics remaining hugely influential on other independent studios.
