
Interactive: Never any downtime! All players are simultaneously playing in a tense showdown of action and counter action.īIG: The high quality maps and counters are BIG and easy to read. These overlays allow players to enrich every Firefight they play!įun: Quick-paced simultaneous play keeps you in the action all the time!įast: Scenarios can be played in as little as half an hour or as long as 2 hours.Įasy: You can teach a new player how to play in under 5 minutes! Storms of Steel also employs map overlays, produced in the same high quality format as the maps themselves. So the tables are turned and players must employ very different tactics. But by 1943, at the battle of Kursk, most Soviet tank armor could be penetrated by the Germans at great distances. In Awakening the Bear, the Germans had to flank and get close to Soviet tanks if they stood any chance of penetrating the heavy T-34 tank armor. The rules for Storms of Steel are the same as for Awakening the Bear, but the two games play very differently. But the Soviets countered this advantage with mass production of tanks, which were thrown at the Germans in an attempt to overwhelm them. German Panzer and Anti-Tank hardware had caught up with the Soviets, allowing the Germans to destroy most Soviet tanks from great distances. Storms of Steel covers one of the largest tank battles in history.

The player with the most VPs at the end of the game wins. During a firefight, players use their army's units to fight for these objectives, which are worth victory points (VPs). The engagements are presented as firefights with different objectives. Conflict of Heroes is a tactical war game of platoon-sized engagements, with each counter representing a squad of infantry, a crewed gun, or a vehicle.
